Nasar

Nasar is the Zenurian capital port city, and is the most densely populated city in the realms of Mistbank. So much of Zenurius is inhospitable, that nearly all of its citizens have come to call Nasar their home.

Life in Nasar is fast paced, and yet every three hours when the city bells chime, those loyal to Rialdir (their god of wind and earth), will stop whatever they are doing immediately, reach down and grab a hand full of red sand, clutch it to their chest say "winds carry, earth provides", then mark their chin with a line of red sand. It is a sign of respect and worship to the god. They offer farewells by clutching a fist to their chest, a slight bow and two fingers on the chin, as a sign of respect and peaceful travels to their equals.

Nasar also boasts many sites unique to its borders.
 * The Palace Of Marble: Home of King Irman Vahidi. A true work of art, it's massive dome can be seen beyond the walls of Nasar.
 * The Arena: Fighters will compete against each other in the Dance of Death, for gold, glory, or freedom.
 * Slaver's Trade: Zenurius is the only kingdom in Mistbank where slavery is legal. Nasar holds its own market, trading all manner of slaves for goods or gold.
 * The Old Kingdom: Zenurius has always been prone to earthquakes, some of these quakes have swallowed up entire buildings into earth below. Nasar is no exception in this. Architects and engineers in the area have become quite adept at building over top of these ruins. Tunnels can be found below the city, where remnants of Nasar's past some almost intact, are waiting for those brave enough to delve into.